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Super Metroid Map Upgrade To InternetPlease see the About section for legal information and terms of use. ![]() ![]() The template was created using yEd (a free graph editor) which should be used for further editing. An edge will always be colored showing which condition the transition requires. A node contains a list of the following information: unique hex number as idientifier for the room(taken from SMILE), the items (and the amount) in the room, and an optional description (useful information). At the moment the other files can be found on a m2k2 Forum post I made. Super Metroid Map How To Shine SparkBut anyway, if you finally go down into New Tourian the sequence plays out as normal, except at the end where instead of going straight into Old Tourians tower, Samus stumbles across an entrence to another Chozo temple, one buried deep in the dirt, much like the Chozo laboratory on SR388, a place where the Chozos Darkest secrets were being kept... But unfortunately this is a bad time, the planet is about to be blown to pieces, and Samus needs a way out And so Another Grand Chozo statue is here to give a hand, if you actually know how to Shine spark you can do it yourself as well. Super Metroid Map Update Post AnStatus update Post an update Tell the community whats on your mind. Journal Post a journal Share your thoughts, experiences and the tales behind the art. Literature Submit your writing Upload stories, poems, character descriptions more. Commission Get paid for your art Sell custom creations to people who love your style. Poll Ask the community Find out what other deviants think - about anything at all. DA Muro Paint a picture Experiment with DeviantArts own digital drawing tools. Deviation Actions Add to Favourites Comment See More by Star-Light-Shadows Featured in collections Metroid by EGCp You Might Like... Super Metroid map remvamp By Star-Light-Shadows Watch 15 Favourites 2 Comments 5K Views metroid supermetroid metroidnintendo One thing Ive always thought could be done better in Metroid games was not having to separate each of the sectors in its world via elevators and such. AM2R went against this concept entirely and i think having the world all on one big map screen, areas not only directly connecting together but sitting adjacent to each-other just makes the world feel far more Vast. So I decided to try revamping Super Metroids map to fit with this concept. A lot of things I changed were made in reference tooto Geographically make sense with Zero Mission, For example, the First map screen in Crateria is actually where Zero mission showed to be Samuss Entrance point connecting back to her ship from the starting point in the game. As a result, the map terminal is moved to the room over, and the room itself is made into a Caved in area. In fact the entire tunnel seems to be caved in, as well as parts of Old Tourian. Speaking of Old Tourian, Whose Physical instability is likely what caused the Tunnels Cave in, Classic Brinstar and the Entrance too it has been shifted to the right a bit so that with the speed booster and some Shine sparking, it loops around to where the Original Entrance to Old Tourian was. And its Entrance, now a huge hole in the floor of old Tourian, actually has a secondary path much like the Glass Tube, that can, Just like the Glass tube, be easily destroyed to turn this room into a four way crossroads. The first of many extra shortcuts that can be made in this map. The 2nd extra shortcut is a place where, if you already know how, you can Shine Spark at the near end of the Speed booster hallway to drill your way into Maridia, allowing you to get early the most annoyingly out of the way item in the game, the SpringBall. There is also, for those who decided to challenge themselves with a Hell Run of Upper Norfair, a backdoor into the Varia suit without ever having to Fight Kraid,(Until the Golden Statue of course.) This will be especially helpful for Reverse boss order. After grabbing the grappling hook, on our way to the Wrecked ship, we instead encounter the Remains of what was Once Chozodia This Version of Super Metroids ultimate reference to Zero mission, the wrecked ship didnt just crash-land, it Crashed INTO The Chozo temple Leaving the top of it Torn off and just sitting, almost comedically atop the Wrecked ship. This area has two phases, the First Phase is required to beat the game. After doing so, it begins to charge up, and throw her directly upwards with the force of a Shinespark twice over. However, If she then Shine-sparks upwards next to the adjacent Mountain, Shell see the aforementioned top of the tower Locked with a Purple door that can only be opened with the Plasma beam. Atop the Tower, and as was at the top in Zero Mission, the Mural of the Chozo God of war. A boss that is completely optional, he isnt even required for 100. As well as New game plus where you can start the game with the items you so choose. ![]() But unfortunately this is a bad time, the planet is about to be blown to pieces, and Samus needs a way out And so Another Grand Chozo statue is here to give a hand, if you actually know how to Shine spark you can do it yourself as well.
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